Author Archives: TheZvi

Linkpost: Searching Along the Trail of Crumbs

My guide to all cards Cats in Standard is up at CoolStuffInc. You can check it out here. As with the Fires article, you can comment here and I will strive to answer any questions or respond to suggestions.

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Linkpost: My Fires Part 8 (Deck Guide to Jeskai Cavaliers) posted at CoolStuffInc.com

You can find it here. Happy to respond to comments there or on my personal blog. I’m hoping this is the beginning of a great relationship with them. They’ve been my go-to for board games for a while.

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Three on Two: Temur Walkers, Elk Blade, Goblin Blade and Dino Blade

Remember: Ban the London Mulligan It all started when I faced an awful-seeming Temur deck that played a second turn The Royal Scions. It ended with a bunch of decks that use Arboreal Grazer and Gilded Goose as a bridge to … Continue reading

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Ban the London Mulligan

Previously: On The London Mulligan Oko, Thief of Crowns is a highly messed up Magic card and needs to be banned in Standard. On that we can all agree. Throne of Eldraine contains many other messed up Magic cards. Some of … Continue reading

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Artifact: What Went Wrong?

Previously: Card Balance and Artifact, Artifact Embraces Card Balance Changes, Review: Artifact Epistemic Status: Looks pretty dead Artifact had every advantage. Artifact should have been great. Artifact was great for the right players, and had generally positive reviews. Then Artifact fell flat, its players bled … Continue reading

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Free Money at PredictIt?

Previously on Prediction Markets (among others): Prediction Markets: When Do They Work?, Subsidizing Prediction Markets Epistemic Status: No huge new insights, but a little fun, a little free money, also Happy Petrov Day? Yesterday, with everything happening regarding impeachment, I decided to check … Continue reading

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Timer Toxicities

Follow-up to: Free-to-Play Games: Three Key Trade-Offs The central free-to-play mechanic is to ration action and resources via real world time. This leads to two of the three key trade offs. Players are prevented from having fun because they are time restricted, … Continue reading

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