Tag Archives: Games

Complexity Is Bad

Previously: Choices are Bad, Change Is Bad Meta Note: Early drafts were too complex. Complexity is Bad. I simplified. Mark Rosewater, head of design at Magic: The Gathering who I recently praised for writing down his process, has a podcast called Drive … Continue reading

Posted in Magic: The Gathering, Rationality, Reference, Uncategorized | Tagged | 8 Comments

How to Destroy Civilization

Epistemic Status: Parable. Can’t tell to what extent I am being serious but it’s not zero. I. Recently I made a huge mistake. At heart, I am a gamer. Playing games is fun and makes me happy, whereas not playing … Continue reading

Posted in Games Other Than Magic, Personal Experience, Uncategorized | Tagged , , | 9 Comments

Carpe Diem: The Problem of Scarcity and Abundance

Previously: Carpe Diem: The Optimization Game: Level 1 One of my goals with Carpe Diem was to illustrate the value of flexibility and optionality, and the surprisingly high cost of scarcity. A simple plan for playing the game is to … Continue reading

Posted in Games Other Than Magic, Rationality | Tagged , , | 7 Comments

Carpe Diem, the Optimization Game: Level 1

Leads To: Carpe Diem: The Problem of Scarcity and Abundance Less Wrong contributor owencb links us to a fourteen page paper of his that proposes optimizing your time via a three-resource model. You can find the full document here. Here’s his abstract, … Continue reading

Posted in Games Other Than Magic, Rationality | Tagged , , | 8 Comments